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View Full Version : shaking / vibrating particles at stop



mats4d_
12-26-2005, 09:09 PM
Hello everyone,

I did a search on this but couldnt find anything with the keywords I tried.

I have a simple particle system to simulate gel coming out of a particle nozzle, all works great, until the particles come to a 100% rest, then they start vibrating and the render output looks terrible, Im using a surface object type in HV3.0 I dont know if this is an emitter issue or if it happens at the render stage..

any ideas? im sure its a common issue, just couldnt find the answer !

Thanks !

Matt


PS : PROBLEM SOLVED - I just removed the particle weight and all seems to be OK !

colkai
12-27-2005, 02:38 AM
I believe you need to use the "stop by stabiliser" option to do this.