View Full Version : How to make textures follow when moving or scaling the object

05-09-2003, 01:10 PM
When I put an image map on a surface (For example putting an image in a TV-screen.) , and make it fit, it all looks OK untill I move or scale the object.
I then have to re-adjust the texture.

How can i make it follow the object when it is moved or scaled?
I have used planar image maps.


05-09-2003, 01:59 PM
In Modeler you can only achieve this with UV maps. In Layout there should be no problems unless you have turned on world coordinates.