View Full Version : does refraction work on hypervoxels

11-29-2005, 05:04 PM
Am I being daft here. I'm trying to use hypervoxels to simulate some slow falling blobs of water, I have a backdrop object with a front projection image on it behind, but I can't seem to get the refraction to work on my hypervoxel surfaces.
-I know the scene is set up right because I tested out some polygon objects with refraction on them which work fine. If only I could get the hypervoxels to work.
Any suggestions?


12-01-2005, 02:27 PM
It should work, there's a 'full refraction' button near the bottom of the HV surface editor, try that