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TheSpider
11-26-2005, 05:53 AM
I'm trying to do an animated movie with a Lego model.

http://w1.413.telia.com/~u41310954/lego.jpg

If look at this (too big) image, you'll notice that the leg's "Three Circles", where you change an object's rotation, isn't in the object. So when I rotate the leg, it rotates in an arch.

Can I change this so the Leg doesn't move in an arch when I rotate it.

I hope you understand.

CB_3D
11-26-2005, 06:10 AM
Yeah, the pivot (rotationcenter) of the leg object has to be adjusted. You have a tool for that in Modeler...and in layout too (with the bonetools, i think).

TheSpider
11-26-2005, 07:29 AM
Thank you, CB_3D.

I've Lighwave 7.0 and I can't find the tool. Does anyone knows where it is?

TheSpider
11-26-2005, 07:49 AM
I found it. The Pivot button in Detail/Modeler.

Intuition
11-26-2005, 11:14 AM
You can adjust the pivot point in layout as well.

The pivot point, by default, is always set to 0,0,0 in modeler reference to the object. So If you model a layer and its away from the center point it will rotate in relation to its distance to the 0,0,0 centerpoint.

Once you adjust the pivot point and save the scene or model it should stay.