PDA

View Full Version : sony psp



safarifx
11-23-2005, 03:38 AM
http://www.686e.de/safari/sony_PSP_wire.jpg
http://www.686e.de/safari/sony_psp_hdri.jpg

and here a older version with a "suboptimal" joystick position ;)

http://www.686e.de/safari/sony_PSP.jpg


later & greetnx

safx

iggy21
11-23-2005, 07:41 AM
your texturing is amazing

safarifx
11-23-2005, 07:57 AM
@iggy21

important is to be taken up the photos light-neutrally.
a phototexture is simpler to provide than painted an even.
that secreteat is the combination of effectively geometry
and light-neutrally repainted phototextures with PS.

(translated with babelfish;)

i hope your understand this...

later & greetnx

safx

badgerboy
11-23-2005, 09:33 AM
fantastic textures, but it's a little fat (deep). Looking at mine now, and it's definitely thinner than yours.

safarifx
11-23-2005, 09:56 AM
fantastic textures, but it's a little fat (deep). Looking at mine now, and it's definitely thinner than yours.



@badgerboy

that is correct.
this is one follows the building method>LOW POLY<.
the average height is correct.
the original psp is rounder.
therefore it works slimmer for your eyes.
that is a disadvantage.
but the model has very few polygons.
therefore the computing/render time is smaller.
that is an advantage.
the model is for example suitable therefore well for
a realtime game or other low poly application.

(the polygones at the edge of display could be still optimized. ;)

later & greetnx

safx

iggy21
11-23-2005, 11:22 AM
What do you mean by 'repainted phototextures'?

Are you implying that you use PhotoShop to touch up image textures?

I wish i spoke german..? i think :)

safarifx
11-23-2005, 12:36 PM
@iggy21

that means which I remove in PS the light information from phototexture
and make bump and other maps from photo.(spec,diff,etc.pp)
then you can redefine into LW the "situation of light/lightsituation".

later & greetnx

safx

iggy21
11-23-2005, 01:09 PM
safariFX

That makes more sense.. Thanks

safarifx
11-23-2005, 01:11 PM
safariFX

That makes more sense.. Thanks


@iggy21

yoo sorry my english is bad ;)

later & greetnx

safx

Josamoto
11-27-2005, 12:18 PM
Boy you have a lot of posts on here! You must have been a busy boy! Anycase! Excellent work! Do you work in the CG industry?

safarifx
11-27-2005, 01:36 PM
@Josamoto

thats right>
for 9 years as 3d artist
be since 14 years as an audio producer.

later & greetnx

safx