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Liquidity X
05-08-2003, 01:16 PM
Hey all tring to do a fire ona cadle, with out using volumetric lights/procedual maps. I have a mov of the fire i want, one for the image, anothe rmove for the alpha. Is there a way I cna asign these moves to a poly texture or do I need to convertem to something 1st?

eblu
05-08-2003, 02:05 PM
have you looked at the surfacing window?

Liquidity X
05-08-2003, 02:30 PM
yah all i can gt it to do is load images. if i try to load the .mov nothgn happens. what am i missing?

Liquidity X
05-08-2003, 03:34 PM
ok got em to load, any tip on getting the alpha to work? what txture would I apply that to? so fa rno go, all i get is main movie, btu still has the extra crap in it and no aplpha mask.

eblu
05-09-2003, 07:13 AM
hrmmm... i should really be refering you to the documentation....

go to your texture, add a new layer.
image map of your alpha
set the layer's blending mode to alpha.

easy.

but I really dont understand why you didnt put the alpha In the Mov. If you did that, there should be no hassle.

Liquidity X
05-09-2003, 04:25 PM
yah I got it, it just happens the movie i want is borken into 2 files, i have NO idea how, but i got it going. thanx so much.