View Full Version : Skelegon Tree

11-16-2005, 06:44 AM
Can someone please check the Skelegon Tree in Modeller 8.5
The Ok button in the re-naming panel does not commit any changes to the name of the skelegon. I have to use enter on the keyboard instead.
I know it's not very important, but it would be nice to know if it's only me.


11-16-2005, 09:17 AM
not only you

11-17-2005, 04:50 AM
Oh well!

Thank you Ginhan

11-17-2005, 06:04 AM
I think it's a new paradigm in LW, you have to press enter to commit changes. I actually find it quicker to type the name and hit enter, but different strokes..

11-17-2005, 07:37 AM
I think its just an error, what's the point of having an OK button when it would seem to act exactly as the Cancel button.

11-17-2005, 06:03 PM
What Dodgy said is true. NT recently changed how committing values are done. As such it is not an error, but I do agree with you that the new method is faulty. Nevermind how users prefers to commit inputs (by hitting enter/tab or by simply entering the value and clicking OK onscreen) it IS a problem that an input box may acctually show a value that isn't in effect. Imho NT implemented this changed without thinking twice.