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L_RZA
11-12-2005, 06:26 PM
Hi there Guys,
This is most probably the easiest question to answer, but Ive never done this before .. How on earth do you apply a transparent PNG to a surface?

What I have tried to do is have a seperate surface [of where I wanna put the texture] loaded up the texture editor, put on the bg texture .. and then I added another texture layer with a png .. its not happening for me .. does anyone have a clue?

CHeers,
L

ACLOBO
11-13-2005, 03:10 PM
when you load up your PNG's with their embedded alphas, go into the image editor in lightwave and click on "avitave alpha" or something like that.

It's in the book..

-Adrian

bluworld
11-14-2005, 07:04 AM
Have you tried a render of it? When I use PNGs on a surface it shows up with a blocky black background and looks weird in Layout, but actually renders fine.

L_RZA
11-14-2005, 02:40 PM
Have you tried a render of it? When I use PNGs on a surface it shows up with a blocky black background and looks weird in Layout, but actually renders fine.

Haha, I never actually tried that, I give it a go.

Cheers,
L