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View Full Version : HV Align to path and particles rotation Bug



spirit_of_stars
11-04-2005, 02:05 PM
The Align to Path fonction is often a source of trouble. But when ou want to make a mushroom effect (rolling cloud...) or a complex dynamic scene it's better to have it. But you got sudden popup too many times.

Maybe it's a solver precision problem because the particule didn't know is orientation near zero speed. I dont see any Sub frame solver control...

But... If in the particle dynamic NT give more control on the particle rotation by adding a fallof effect or a "maximum rotation/angular acceleration speed " this problem maybe will disapear. (or will be atenuate)