View Full Version : Particle collision with morphs.

05-07-2003, 02:44 PM
Is there a way to get Lightwave to use a morphing object as a collision for particles?

I would like to have an object change shape and have particles bounce off accordingly.

05-08-2003, 02:51 AM
When you've set up your particles and collision custom object on your morphing object, use click Scene>Dynamics>FX-start. This means the particles are calculated fully, and should collide with your morphing object properly.