View Full Version : Updating Geometry Crash!!!

10-23-2005, 06:29 PM
OK..so i finished a character for a job. and i have a buddy rigging him on a PC. It's a pretty advanced rig, it uises some motion baking. when i load i get the message posted on teh bottom. Now this shouldn't cause an issue. but i'll show it anyway.

when he gives me the character with the rig I get the "UPDATING GEOMETRY" message...then....CRASH!!!!! every time!!! If i use fprime it renders no problem! but since it uses sasquatch i need to render through LW.

now...i can render the figure without the rig. but not with it!!!
i even tried a lower subpatch with the rig. same thing.
I even tried removing the model and render without it. still crashes!!!

i give it to my buddy who runs on a PC...renders without a problem!

what is this!!!! Is it a MAC thing?!!!! I tried disabeling the hub. same thing! What is the work around!!!

I need this resolved..I'm on deadline!!

Please help me out!

10-24-2005, 12:26 AM
Try opening the scene file with BBEdit, and resave it, setting the line breaks to Mac ( options button in the save-as dialog )

10-24-2005, 12:42 AM
gave it a shot buddy...no go :thumbsdow

thanks for trying.