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View Full Version : FPrime2.1/G2/Sasquatch ready for download



stevets
10-22-2005, 01:17 AM
Anyone notice?

ingo
10-22-2005, 01:52 AM
Anyone notice?

I guess so, since downloading is a bit slow.

lw3d23
10-22-2005, 01:53 AM
http://www.worley.com/japanese/japanese.html

cagey5
10-22-2005, 03:34 AM
The limited region rendering sounds to be very useful. And the timeline scrubbing is much improved over 2.0 which for me was bordering on unworkable. :thumbsup:

Simon
10-22-2005, 08:09 AM
Very impressed with the speed increases :)
Just tried a scene with radiosity and loads of surfaces on a duel 2.8 xeon:

FP2 - 12min 45sec
FP2.1 - 5min 3sec

The preview window is also MUCH faster for me too.

gjjackson
10-22-2005, 10:54 AM
I suspect it's still not 64bit ready yet.

Cageman
10-22-2005, 11:50 AM
I suspect it's still not 64bit ready yet.

"All three tools will now support LightWave's beta 64 bit dongle driver in Windows x64. (The plugins are not 64 bit versions. This change means that they now work in Windows x64 with the normal 32 bit LightWave.)"

www.worley.com

DragonFist
10-22-2005, 11:57 AM
I suspect it's still not 64bit ready yet.
From update page:

Now supports the beta Sentinel 64 bit dongle driver for Windows x64

gjjackson
10-22-2005, 12:30 PM
"All three tools will now support LightWave's beta 64 bit dongle driver in Windows x64. (The plugins are not 64 bit versions. This change means that they now work in Windows x64 with the normal 32 bit LightWave.)"

www.worley.com

I tried installing it and it doesn't want to load. Is this because it's for 32bit only. I'll have to try it on a 32bit machine.

ColinCohen
10-22-2005, 12:37 PM
I tried installing it and it doesn't want to load. Is this because it's for 32bit only. I'll have to try it on a 32bit machine.

Try loading on 32-bit LW on 64-bit machine.

gjjackson
10-22-2005, 02:41 PM
I loaded it on a 32bit machine. I don't have 32bit on x64 loaded.

JML
10-22-2005, 03:14 PM
I have a dual xeon 3.2ghz,

rendered an interior with monte-carlo radiosity , 4 bounces. :
fprime
2.0 : 18min
2.1 : 10min

very very nice :)

pixym
10-22-2005, 05:20 PM
Great Thanks to Worley Labs for FPrime 2.1 speed inscrease on dual processors and rendering region
Also thank for Sasquatch 1.7 (last update was July 15, 2003!) for non modal pannel...
However it is a pity that we cannot render Sasquatch grass with FPrime (But it is another story that will end with LW 9 I hope...)
:thumbsup:

Promethius
10-22-2005, 08:32 PM
For what's it's worth.

I have FPrime 2.1 and it only works on LW64(win32), and will not load the plugins for LW8.5(Win64), getting no plugins loaded. Both apps running on the same machine AMD64 Athlon 3400+ with 1G mem.

Does anyone have any FPrime running with LW8.5(Win64) version?

gjjackson
10-22-2005, 11:51 PM
Same here exactly. Any plugins written in LScript will probably work. The .p plugins are externally compiled and I suspect that is the problem. I haven't written any plugins but have written dll's, ocx's etc. LW64 install was a completely new install as NT said and I believe it's probably due to the dependacy files, include files and such. Recompiling with the new 64bit SDK would probably fix these problems.

Qexit
10-23-2005, 10:40 AM
Does anyone have any FPrime running with LW8.5(Win64) version?No-one has it running in LW8.5(Win64) yet. The new releases only fix the 64-bit dongle driver compatibility problem. This means that FPrime, G2 and Sasquatch will now work with LW8.5(Win32) running on a PC with 64-bit hardware running either WinXP 32bit or WinXP 64bit. Full 64-bit versions of the Worley plugins may appear in the future, but not right now.

pixym
10-24-2005, 08:17 AM
Hello,

My first bench with FPrime 2.1 vs 2.0
Bi-xeon 3.0ghz FSB 800 Hyper Threading On

1280x720
Radio MC 2 bounces
Stop Level 8 - Classic non refinable

2.0: 28min 14sec
2.1: 15min 51sec
Gain: 78% :)

I had noticed with version 2.0 that processors did not run at 100% in the task manager...
With version 2.1, task manager shows processors running at 100% as soon as the render begins!
Big thanks to Worley Labs for multi-threading optimization :thumbsup: