View Full Version : Question about several UV texturing factors..

10-10-2005, 03:39 PM
Does Lightwave have "overlapping markers" in the UV Texture viewport so that when a user edits the points in the map that overlaps are discernable? I know that XSI has such a feature so I was wondering if Lightwave has something which is similar. Are there also "seam markers" that would indicate which edges are connected to each other in the UV Texture viewport as well? Thanks in advance.

-Rachel :cat:

10-10-2005, 04:37 PM
No it doesn't.

10-10-2005, 05:17 PM
Alright thanks anyways. I was hoping that it actually did because it would have been extremely useful when stitching an Atlas UV projection into a single seamless map. I just did a search on Google and came up with this; seems like a very good tutorial for Lightwave UV texturing...http://www.joelertola.com/tutorials/uv_tutorial/uv.html.

- Rachel :lwicon: