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View Full Version : "Old waze" HDRI Kray render



johny_quick
10-08-2005, 09:03 AM
Hi
My last work in Kray.
200.000 polygons , HDRI.
All maps - UV texturing.
DoF make on Z-buffer in LW.

meanlebh
10-09-2005, 05:13 PM
great render, the texturing is fantastic....the only thing that strikes me right away is the ground..the crevaces don't seem to be dark or deep enough, seems a little flat...but other than that i love it, great work, keep it up.

-Brian

marble_sheep
10-10-2005, 08:02 AM
The modeling and texturing are excellent. Can we see wires?

Top-notch render! :thumbsup:

Stooch
10-17-2005, 02:50 AM
ive got a fever and the only cure is a bit of specularity...

especially on the floor.

*hint when people walk on a floor, they buff the protrusions of the floor to a shine... plus rocks in general have specs of crystalline structures that catch light. very subtle but it screams rock. your piece looks almost photoreal except for missing this subtle detail.

lardbros
10-17-2005, 06:39 AM
Bloody nice indeed. Although same comment as above... to be totally photoreal (if that's what you're after?) the ground stone needs some spec and also more modelled/displaced/bumped crevaces.