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View Full Version : HV emitter smoke goes amock with ScreamerNet



mtvedten
05-04-2003, 10:56 AM
I am making some smoke with Particle emitter and Hyper Voxels, but when i use ScreametNet and 5 PCs to render the animation, the smoke clouds jump around on every frame. Sort of vibrating.

When i render with my own PC, using F10, it seems OK.
I have not been able to do a full render yet, as it takes for ever with only one PC, to look if this is really the case. I will do a new test overnight.

Is this a bug or am I doing someting wrong????

Morten

Lightwolf
05-04-2003, 11:04 AM
Hi Morten,
did you save your particle motion?

Cheers,
Mike

mtvedten
05-04-2003, 04:20 PM
No.
Do I just click the Save button on the "FX browser" window, or the one under the "file" tab on the Particle FX Emitter property window?

What is the difference?
I got a .pfx file. I guess that is what I need?
Do I just put that in the scene directory?

Thanks
Morten

Lightwolf
05-05-2003, 01:40 AM
Morten,

either one. Then save your scene (with a new file name just in case) and PFX will use the .pfx file.

Cheers,
Mike