View Full Version : Reference Nulls for textures

09-27-2005, 05:18 PM
I recently tried to load up some scenes that were originally setup on a windows box. The objects had reference nulls assigned for the texture so the user can easily size and move the video clips they would be mapping.

Once the scene is loaded on the Mac, version 7.5, the ref nulls show up as assigned in the texture panel but manipulating the nulls has no effect on the texture size? I have even tried deleting the ref null and redoing from scratch.
Is there or was there a probelm with ref nulls used on textures in LW 7.5 on the Mac?

Thanks in advance for any info or help!