View Full Version : How can i create water ripples on my ocean object ?

andy gee
09-21-2005, 08:03 AM
Hi everybody

i have a very large plane 1km by 1m by 1km which has been displaced by

procedural textures and nulls over 300 frames. In my scene i have a very big

fish which swims to the surface, at camera then back into the deep.

i want the suface of my sea plane object to ripple but for the life of me

i dont know how to do it !. I have tried cloth fx But i loose my Displacement

sea animation in the process. I have tried Ripple S which works fine on small

planes but crank up the plane size and i ran into problems.

If anybody could direct me to a clear tutorial on this or could help in any

way then that would be great

thank you

Andy Gee

09-21-2005, 09:06 AM
Sounds like you may have added a layer to the displacement, but forgot to blend it with the previous layer properly. This will result in the new layer completely replacing the old one.