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JulianW
05-01-2003, 06:49 PM
Hi,

is there anything I can do to resolve the very annoying inaccuracy of modeler when using a weight map to control the falloff on the Rotate tool??

An example it to create a 1m cube, set up an even 100% Weight map for it and then ask the Rotate tool to rotate it 360 degrees. What I should get is the exact same cube as before but instead its off by 1um.

Whilst this isn't a such a problem in this particular instance it is causing me problems in more complicated scenarios,

cheers,


JW.