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View Full Version : LW8 - Orthographic Rendering



Earl
04-30-2003, 11:16 AM
It would be SO nice to finally have true orthographic rendering in LightWave. When I need an isometric angle for technical illustrations, using the whole Move-The-Camera-100-Km-Out-And-Zoom-Way-In trick just causes a lot of heartache. Not to mention it produces rendering errors in some instances.

pixym
05-04-2003, 08:59 AM
Also very useful for architectural rendering...

;)

Valter
05-04-2003, 09:48 AM
Why not Lw8 can render of any point of view..

orthographic, perspective, cams, lights... all

:D

Matt
05-05-2003, 08:23 AM
I keep asking for this too, it must be soooooo easy to implement too.

thing is, if you can render non-perspective views in v8 I REALLY hope NT introduce on the fly camera switching during rendering so I don't have to save two copies of the same scene and switch cameras that way!

Earl
05-05-2003, 10:55 AM
Agreed Matt, that would be another logical step for them.

louspirito
05-30-2003, 02:24 AM
I've been requesting ortho rendering for years now. I can't believe Newtek continues to overlook this basic feature. Personally, I will not be upgrading to version 8 unless this issue is addressed. It's mind boggling that a leading 3D developer would let this continue to hang over their head.

Please Newtek, do the right thing!

pixym
05-30-2003, 05:25 AM
It would be also great to add QuickTime VR Panorama with specific Camera.

electroNIX
05-30-2003, 07:27 AM
well, till its implemented... you could use a large box with powergons converted to cameras...

labuzz
05-30-2003, 05:14 PM
Ortho rendering is also very important for manage projection more easely....(We have a distant light and this is NOT an ortho projection at this time....Just look at MTOR coord system for ref....)