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View Full Version : Help with Object Morphs (Morph Mixer)



wilgory
08-12-2005, 08:47 AM
Why do my morphs get all funky looking and render like crap in Layout when they look fine in modeler? I need help with this issue ASAP. Is it something that I am doing or is this just another bug and incompatability that is part of LW. I get this problem on both PC and Mac and with more then one object but this is the problem that I need to fix now. Is it me, or is it LW? I deleted all of my bones and the only thing effecting the object are these morph maps. When I push the slider from 0 to 100 percent the model deforms in very odd fashions and begins to loose its integrity. Tried everything even making new morph maps. Check out the photos in the below links.

Thanks in Advance
Greg

http://vbulletin.newtek.com/attachment.php?attachmentid=22441&stc=1

http://vbulletin.newtek.com/attachment.php?attachmentid=22442&stc=1

Dodgy
08-12-2005, 09:15 AM
Set Subdivision Order to at least 'After Displacements' and LW will smooth out just like in modeler.

wilgory
08-12-2005, 12:14 PM
Thank you Dodgy!!!!!
I swear this community is one of the best. The community support is top notch. Newtek better keep you guys happy with all of those feature and refinements you need, cause I don't know where I'd be without yinz.

Set Subdivision Order to at least 'After Displacements' and LW will smooth out just like in modeler. THIS WORKS JUST PERFECT!! Finally a usuable model with morphs. Next time I'm going to ask my questions here first.

Thanks. I owe you a pint!

Greg