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View Full Version : Lighting per surface feature



Mr_Jones
08-07-2005, 01:41 PM
A feature to change how a light affects multiple surfaces of an object differently without using diffuse, luminance, etc.

similar to each object/light having the option to include/exclude other lights/objects except it would be on a surface basis.

i.e.
"Surface1" will use 50% of "distant_light"
"Surface2" will use 75% of "distant_light"
"Surface3" will use 66% of "distant_light"
etc...