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MrChristopherSL
07-30-2005, 08:20 PM
I've been playing with Digital Confussion, tyring to get a handle on the DOF thing. Well, one scene I got it to work, but I got some rather odd bands on some of my objects. The next scene ends up being a mess of horizontal bands, like a TV that's going in and out of focus.

I've been trying to use a focal object and also manually setting it by using the value from range finder, but it ends up giving me a garbled scene.

What am I doing wrong?

Thanks,

Chris

toby
07-30-2005, 08:41 PM
The only thing you can do to make Digital Confusion work better is to get rid of it - and get XDOF.http://www.evasion3d.com/xd_lw_intro.html

If you want a low-budget solution, the native dof in the LW camera is the easiest, and rendering z-buffers and blurring in post is the complex way -