View Full Version : UV viewport goes white??!!!!

07-27-2005, 08:24 PM
ok...so i am making a planer UV of an object, and all of a sudden..the viewport goes white!!!!! when i zoom in...it pops into view. zoom out and it disappears...WHAT IS THAT?!
not sure if it's a MAC thing or LW t!!

07-28-2005, 01:20 AM
The first thing to try is to turn on the display parameters 'simple wireframe points' and 'simple wireframe edges'. It helps a lot of Modeler display problems.

07-29-2005, 09:24 PM
you...my friend...are a genious!!!


BTW, what doe that do? i can't tell teh difference?

07-29-2005, 11:11 PM
Glad it worked! That's been the standard fix since these problems cropped up, OpenGL has been going through some changes on the Mac and gives birth to these little snags.

The difference is really subtle, you have to turn them on and off to see the difference -