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petas
07-26-2005, 10:05 AM
Hello everyone
I have created a poker table and some chips, which i need to let fall on the table in a slow-motion movement, including a few bounces and flips on the table before the chips come to a rest.
Here is my problem... I managed to get the motion of the chips right, bu i cannot get them to come to a complete stop after they settle from the fall... they always keep this "wobbling" or "vibrating" movement, and continue sliding slowly on the table surface.
I would think that the "StopByStabilizer" would be the function to help me achieve this, but i really dont understand how it chooses the ending position...
Has anyone encountered this "wobbling" effect?

Thanks for any help on this.

Pierre

Dodgy
07-26-2005, 01:52 PM
The stop by stabilizer is exactly what this is for. Using the Resolution in the file tab, which sets the sensitivity of this function, Stop by stabilizer will attempt to 'fix' any object just wobbling a tiny bit in place.

Alternatively use 'Stop by Event' to use a collision object set to Event to control the stopping more precisely.

petas
07-26-2005, 03:50 PM
The resolution settings did it!

Thanks a million!

Pierre