View Full Version : New game project: Automatic Powerbee

07-14-2005, 07:17 AM

again, a 100% :lwicon: LightWave-made casual action game from the makers of
Absolute Blue (http://www.intermediaware.de/absoluteblue/?lan=uk) ,
Automatic Powerbee !
A game that walks in the steps of the ultimate classic arcade game "Galaga", with funny and quite hilarious robotic enemies to fight, using mankinds ultimate super weapon, the AUTOMATIC POWERBEE PB-1 HELICOPTER.

07-14-2005, 10:54 AM
Seems like you love space shooters :D!!

Demo my good man?

07-14-2005, 12:27 PM

not yet, Lamont, but Ya know, as soon as we can call it "playable", You'll hear from me :)
That'll be the last space shoozter for a while, we got some more stuff in the pipeline, puzzle games, platformers, there might be lurking an old school pointnclick adventure somewhere.
BlitzMax makes it very easy....

07-15-2005, 04:01 PM
loved the demo of Absolute Blue , i will look for it in the shops
will look out for a demo of your new stuff

and lets hope the 3d mod for BM is out for xmas

07-16-2005, 05:50 AM
Yeah, and lets hope someone does a LW-exporter for the BMax 3D module :)

07-16-2005, 09:19 AM
surley the BM mod with accept standard .b3d
if not, im sure terrabit will update his converter, hes already updated it on request to take care of the record pivot bug, last i heard he was toying with the idea of converting endomorphs for in-game morphs

07-17-2005, 06:59 AM
Yeah, trilobyte's the man :)
I hope that for our future projects, everything will work well between LW and BlitzMax, especially since our programmer is pretty wild about using normal maps.