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Dystopian1324
07-11-2005, 12:05 AM
This one problem has come up so many times.

So i get my character all modeled and stuff so I start making morphs for lip sync

When I open it up in layout and I use morph mixer to slide the sliders I get a really bad crinkle effect on the area that I made the morph for.

Maybe I skipped a step I dont know please tell me what I am doing wrong :help:

God I need help

If you think I have possibly over looked anything give it to me like I didnt know anything about Lightwave

Seth

lino.grandi
07-11-2005, 12:38 AM
This one problem has come up so many times.

So i get my character all modeled and stuff so I start making morphs for lip sync

When I open it up in layout and I use morph mixer to slide the sliders I get a really bad crinkle effect on the area that I made the morph for.

Maybe I skipped a step I dont know please tell me what I am doing wrong :help:

God I need help

If you think I have possibly over looked anything give it to me like I didnt know anything about Lightwave

Seth

Just set the deformation order of the object to "Last". It should work.

Dystopian1324
07-11-2005, 08:21 AM
how do i do that?

Dystopian1324
07-11-2005, 08:26 AM
Thank you so much for your help....I am feeling really stupid right now but thanks none the less

lino.grandi
07-11-2005, 08:27 AM
how do i do that?

Object Panel (Shift+o and than "p"), Geometry Tab, Subdivision order.