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View Full Version : Voxel and Volumetric light weirdness



novadesigns
04-27-2003, 11:16 PM
Hey all!

I have a scene with a volumetric light simulating a nebula and some surface voxels simulating some asteroids.... When I render them together the surface voxels get clipped somehow. But the kicker is that the voxels are NOT intersecting the volumetric light cone. I can't figure it out. The voxels render fine with the volumentrics turned off.

Is this just a post-process glitch?

Here's the pics... you can see how they are supposed to look in the pic without the vol light.

novadesigns
04-27-2003, 11:17 PM
Here's them clipped with the vol light turned on...