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View Full Version : Why is THIS picture in the Newtek Gallery??



ruud
07-02-2005, 02:12 AM
This MUST be a joke...

http://www.newtek.com/products/lightwave/lw-gallery/displayimage.php?album=topn&cat=0&pos=7

Greetz

Ruuter

oDDity
07-02-2005, 03:56 AM
Uhh, because they used LW a lot in the production?

ruud
07-02-2005, 10:06 AM
yes, but the image was not created using LW... Otherwise you could fill the gallery up with all kinds of small movie images...

toby
07-02-2005, 03:03 PM
So it was modeled in LW? It's perfectly valid to show that even if it was rendered in something else.

So what was this done with? Tell us what you know about the image -

-NG-
07-02-2005, 06:30 PM
yes, but the image was not created using LW... Otherwise you could fill the gallery up with all kinds of small movie images...

It is probarly just a cue to the use of lightwave in matrix reloaded. I think they used LW for placeholder geometry.

toby
07-02-2005, 06:40 PM
When I first clicked the link I got some spider model :rolleyes: - I didn't know you were talking about the Matrix - ferget what I said

If you go to the 'motion pictures' section, it's full of billboard images of movies. I'm sure there's copyright issues in showing shots from the movie.

WizCraker
07-03-2005, 11:23 AM
This MUST be a joke...

http://www.newtek.com/products/lightwave/lw-gallery/displayimage.php?album=topn&cat=0&pos=7

Greetz

Ruuter


According to the artist at that link, the insect was modeled and rendered in LW 7. I don't see any problems with it being in the gallery.

Even at Ballistic Publishing it is listed that Lightwave was used in the creation of this insect.

Insect at Artist Site (http://www.geocities.com/jerry000012003/insect2.jpg)

If you were going for a different image you need to be more precise in what is be complained about.

Insect at Ballistic Publishing (http://69.20.67.151/bsw/bigImage.php?image=465)

pauland
07-03-2005, 02:20 PM
Err.. the link posted by ruud and quoted by you links to an image from the matrix, not an insect!

Something very odd is going on if you see something different.

Paul

CB_3D
07-03-2005, 05:07 PM
http://www.newtek.com/products/lightwave/lw-gallery/displayimage.php?album=topn&cat=0&pos=6

thatīs the one

-NG-
07-03-2005, 05:36 PM
Hmmm he probarly changed the link, when i replied it whas the matrix reloaded poster.

philthorn
07-03-2005, 05:53 PM
Well, it was linked through the "most viewed" category which I would imagine changes all the time. If you look at the category it came from "Motion Pictures" you'll see that it came from an area with a bunch of movie posters for movies that Lightwave was used in.

Probably should have been linked to here (http://www.newtek.com/products/lightwave/lw-gallery/displayimage.php?album=18&pos=8).

Lightwave was used for some previz and modelling in the Matrix films.

And this snippet from millimeter (http://www.jvcdig.com/news%20releases/Making%20Mega%20Matrix.htm):


Most of the facilities involved used Maya-based pipelines, with rendering approaches varying between RenderMan, Mental Ray for its global illumination rendering capabilities, and a handful of custom solutions. Shake was widely used for compositing, with both films featuring some Inferno work as well. ESC used its proprietary, photographically based pipeline for acquiring textures for synthetic humans and virtual backgrounds, while other facilities also used Maya 3D StudioPaint for texture work. Filmbox processed motion-capture data, and LightWave performed some modeling work.

toby
07-03-2005, 05:53 PM
-------------- never mind

ruud
07-04-2005, 12:57 AM
ok, you win. Never mind the topic. What I wanted to point out is, that the gallery should only consist of images (renders) made with lightwave.

So, I didn't see that more movie images were in a seperate gallery...

But I still find it strange... you can click the image... and then... you go from thumbnail to thumbnail. I liked it the way they used to have it. Just a small list of feature films.

This image is now in the Most Viewed gallery, with one of the top hits. And what do you see when you click... NOTHING special.

So... drop it :)

Greetz

Ruuter

WizCraker
07-05-2005, 03:04 PM
They still have that list it is listed under project list.

Hopefully the following will point to the correct location
http://www.newtek.com/lightwave/projects.php

Martin Adams
07-05-2005, 03:22 PM
You can't trust any links to the gallery. I too got the 'robotic-fly-like-creature'. I've fallen for this problem before by linking to a gallery image and found out it went somewhere completely different later.

On the topic of these 'high-profile' credits for what LightWave has been used. While I understand Newtek wanting to show off that LW is industry standard and well used, I don't really see the point of listing the movies in the gallery without giving more info.

I mean, it adds confusion and misconception to the readers. Take The Last Samurai, I remember reading 3D World and that showed 3D Studio Max being used (forgive me if my memory isn't 100% accurate), yet that is one of the movies in the 2003 listing on the LW projects list. To be inspired, I'd love to know how it was used and to what extent the visuals on screen are coming from LightWave. To find out that LW was used for per-visualisation and 'other' packages were used for the finished product can put doubt if LW is capable of providing an end to end solution.

ruud
07-05-2005, 03:47 PM
I totally agree with you Martin!

-NG-
07-05-2005, 03:54 PM
I think lw's aim is more to cartoon features and commercial desig, rather then high end feature films.

Look at jimmy nutron, that's a excellent example for LW.

toby
07-05-2005, 04:02 PM
As far as the Last Samurai, check out flashfilmworks (http://flashfilmworks.com/main.htm), they used LW for it.

Brian Arndt
07-06-2005, 07:59 AM
characters were modeled in LightWave for the Matrix.
We cant put up screenshots as movie companies only give you limited time to display screencaps if you can get permission at all.

SplineGod
07-09-2005, 04:36 PM
I mean, it adds confusion and misconception to the readers. Take The Last Samurai, I remember reading 3D World and that showed 3D Studio Max being used (forgive me if my memory isn't 100% accurate), yet that is one of the movies in the 2003 listing on the LW projects list. To be inspired, I'd love to know how it was used and to what extent the visuals on screen are coming from LightWave. To find out that LW was used for per-visualisation and 'other' packages were used for the finished product can put doubt if LW is capable of providing an end to end solution.

I personally know two of the artists who worked on The Last Samurai. Much of the crowd scenes with soldiers etc were done in LW. That includes, modeling, texturing, rigging, animating and using particles as the basis for the crowd animations. In fact the crowd tutorial posted on the Newtek site is a direct result of Jen Hachigian sharing her techniques that she used in the Last Samurai along with Dave Jerrard. :)

Martin Adams
07-09-2005, 04:58 PM
That's really superb to hear how well LW has been used in The Last Samurai. I remember watching the movie in the cinema and thinking how nice it is for it to be made and not have to rely on CG. Little did I know how much CG was used in this movie, which only goes to emphasise that CG really works when people don't notice it. A rule that can still be translated to movies like Finding Nemo and Robots (ahh, great film!). If you pay attention to the CG, you're paying less attention to the story and movies are about telling stories.

But back on track to the subject at hand, it is nice to hear that LightWave has been used in some large high profile projects. Personally, I would like NewTek and LightWave to get more recognition as 3D Studio Max and Maya tend to steal the thunder. But I can't forget the artists who produce the results. Good software doesn't make good results. Good software with a good artist does. But every bit of inspiration can help improve the quality of work in each of us.