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View Full Version : fk/ik blending value



Castius
04-27-2003, 09:08 AM
Add a channel to the fk/ik option so we can eally make sliders and other things to blend between them without extra object to hold the data.

Mylenium
04-27-2003, 11:28 AM
Hehe,

Would be nice, but don't call it easy. I don't wanna know how long it took them to get this to work properly in Maya. Think of it: There is always at least 2 formulas (FK and IK) to take into account and depending on what you do this can become rather complex.

Mylenium

Castius
04-27-2003, 12:35 PM
I know anything they have to do to add features is never easy. These are just areas that i think could really help most users. Maya didn't have delete vertex for some time. Someone had a plugin that took ages but did it. If someone can make a plugins that do blending then there should be relativly better way for them to incorperate in the base software.