View Full Version : Morph surfaces with 2 targets HELP URGENT !

06-13-2005, 05:15 AM
What I want to achieve seems pretty simple :

The surfaces of the first object change into those of the second but I want a third change of surfaces using the morph target principle.
I tried using a third object and morph surfaces of the second to the third but as said in the manual morph surfaces work only with two objects.

Is there a simple way to achieve this ? (I don't want to manually keyframe all surface channels...)

06-13-2005, 07:03 AM
Hi Deadlyforce,

take a look at the surface mixer shader- this allows you to mix from one surface to another. I'm not sure if you can apply multiple instances of this , but it may be worth a try.

06-13-2005, 07:26 AM
Thanks, I'll give it a try !