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View Full Version : FBX Bone Import



Chris S. (Fez)
06-04-2005, 07:43 AM
Lightwave is out of the loop. At least among Max, Maya, XSI and Lightwave, Lightwave is the only package that cannot import bones from other packages. This would be very, very useful for artists/studios who animate in other packages but who want to leverage Lightwave's renderer/Fprime.

Please add the ability for Layout to import FBX Bones and Bone Animations from other packages.

Thanks.

pman
06-17-2005, 12:28 PM
Hi,
I have a same problem. :(