View Full Version : FI's bezier bend

06-01-2005, 09:07 AM
Can anyone help me figure out how to setup bezier bend? I'm trying to take a large rubber disc and roll it into a cylinder shape. Some one suggested bezier bend might be the solution, but I mess around with the different settings and notheing happens, other than my machine locking up. What gives? Can you import a spline made in modeler? How do you shape an object to a spline? If you have a better idea how to roll something into a tube shape, let me know. Thanks.