View Full Version : Modeler: Locking textures

05-23-2005, 10:18 AM

In Modeler I line up and scale my texture correctly on an object.

I would then like to duplicate the object and move it elsewhere keeping the texture in position. When I move the object around the texture slides around on the surface staying locked to a global position.

How can I lock the texture onto an object?

Thanks in advance,

Holland Risley

05-23-2005, 11:07 AM
It should work if you make sure to NOT have "World coordinates" checked in the texture editor and also NOT have a "Reference Object" set, at least it works fine for me that way.

I'm no expert though, so I may be completely off :)

05-24-2005, 02:00 AM
Hi Holland,

Textures use World Coordinates in Modeler. Use Layout to duplicate and position the clones, or use UV mapping to texture them...