View Full Version : Durrat-Islands

05-20-2005, 02:32 AM
Dear all,
It has been a while but I finally have something to show, It is not the movie that I wanted to work with but it is a job like any other, we always try to do our jobs as fun as possible even if it wasn't, well this is one of the biggest projects in my country, there are many more to come in the region, and after almost four months I am happy to present this to you, the most interesting bit here would be that all the visuals and the 3D models were built by me, almost 3.5 million polygons on screen all rendered at the same time, I am using the AMD PCs and Apple G5s for the project, and they work beautifully together, I still would like to encourage all artists to feel good about them selves and not stop creating, this is a great example for all to feel confident about them self to be able to complete gigantic projects without having many people working on the project or having big organization names that claim that thats the only way for things to be done, the time has changed and the software developers and hardware developers have started to deliver better faster and more reliable products to be the best tools for the artist to be able to visualize there dreams or others, so don't think small think Bigger and always open your sails wide and proud to move forward to your destination;)

These are some links to some interviews to the website for NewTek, I did build all the models and all the details on LW



If you want to have printed material you can get a copy of 3Dworlds Magazine issue 65 jun2005 there are a few pages interview with NewTek.

To See more renders


also you can go onto my web site to download a 5 minute animation fly threw, This is part one from two parts, the only reason it was chopped into two was because the client had a presentation on the 16th and needed me to give him part of it, the fish sequence was designed to get you in the mood of the concept, the islands have different shapes that represent different creatures, so we start with the popular Bahraini or middle eastern fish called the Hamoor, and then they site in there final formation before it transforms to the fly threw, The animation was then rendered threw my render-farm that Ben in NewTek europe helped me to setup, the sound and Music Design was developed by a great friend of mine currently in the Hollywood industry Joel Payne, he is currently working on the latest video Game the legendary mortal combat sequel.

This is The 5 min ANIMATION Part1,it's 26MB

Finally I would like to thank all that gave us the opportunity and we are always grateful to all the supporters that believed in the vision we had, also I would like to ask all artists to be proud to be in this industry and never stop dreaming thats what keeps us rolling, and If I can do this then anyone could ;)
hope you all enjoy this work and any comments are welcome, I know that I am learning and I could always improve my quality ;).
Sorry guys, I always have a problem making these links work :D , will just fix it hope you enjoy, and thanks ashakarc for your coment, you are right on about the palm Islands.
Animation Frames

05-20-2005, 04:02 AM
Wow! Amazing work, I particularly love the first image. The sunset is very beleivable, and the shallow water seen from the air is just perfect. The colours, the softness, all just right. Never seen it done anything like this good before now.

How did you go about the shallow water so it looked good from above?

I spent some months experimenting with this kind of water a couple of years ago, and I never was happy with the result.


05-20-2005, 04:10 AM
Very, very nice work!!! You know how to use lightwave.

05-20-2005, 04:15 AM
Hi there,
thanks for the comment, well It is both Procedural and image maps, it took some time to setup but then it worked not bad ;)

05-20-2005, 04:23 AM
congratulations. absolutely worth posting and crowing about!!!! also very much enjoyed reading your intro above regarding the capabilities of the little guy with the right tools. very inspiring!! thank you.

05-20-2005, 06:03 AM
Very professional, one of the best lightwave arch renders I have seen. Great job on the animation, very cinematic.

Psycho Zo
05-20-2005, 07:33 AM
It's beautiful!

05-20-2005, 09:08 AM
Wow, a one guy job! Looks fantastic, the fly by is right out of James Bond.

05-20-2005, 09:44 AM
i love ur work

05-20-2005, 12:01 PM
Wow Thanks a lot Guys!!
I am soo happy that you have had tha chance to see this, also I would still like to encourage you to do more and not stop at developing, Lightwave has been a great product and there support has been very helpful, I basically think that It is the best tool for me and I am sure others will agree, I cant wait to have the 64bit out to get more effects and details on the table, I hope to have it out before my next project, the next project will be almost 5 times of this and there will be a lot more toys to have fun with.

04-13-2006, 02:40 PM
That is really nice! I like the islands and the water.:thumbsup: :lwicon:

P.S.You should rerender that on the 64-Bit.

04-13-2006, 03:31 PM
Absolutely and stunningly beautiful animations, khalid. Well done, and VERY appealing!

04-14-2006, 11:34 AM
could you post a direct link to the fly thru? I can't find it.

04-14-2006, 12:21 PM
Stonking stuff again (or, looking at the post-dates "previously") Khalid. I remember reading about this development in the paper ages back.

Stunning stuff - and inspiring words to go with it.

04-17-2006, 11:38 AM
Would you kindly STOP making me feel jealous about your seemingly limitless talent :D

04-17-2006, 01:43 PM
I love the water on the first one!:thumbsup: So cool and liquid :P