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davie563
05-10-2005, 08:10 AM
Hi, im working on a small aniamtion and i want a tree to fall over and hit the ground, as it does i want the ground to indent slightly and lots of bumps and cracks appear, i was just wondering how i would do this, wouls i use displacments or somthing else, like bones. if anybody knows any good tuts id really appreciate the link, cheers

WizCraker
05-10-2005, 01:45 PM
For the preliminary indentions I would say try dynamics then for the cracks and other effects use morph targets. Render out in elements then composite for final result.