View Full Version : Object Disappears when Rendered

05-08-2005, 07:45 PM
This is weird, but I have a scene that looks great in Open GL but when raytraced, the main opject disappears- not just in the rendering window, but also when I return to OpenGL mode. It was rendering just fine until now.

Anyone have any ideas?


05-08-2005, 09:48 PM
Have you checked all the checkboxes? Seen by camera/rays? Checked on in the surface editor? Dissolve set to 0? Is there anything between the camera and the object? Is it a transparent object? Any deformation plug-ins in the deform tab? Check Shaders? Clear the object out of the scene and load it back in?