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erikals
05-04-2005, 01:01 PM
Hi,

I'm trying to make an emitter that's using a object with a morph as a reference. The problem is I can't seem to get the morph to work. Does anybody know if this is a bug or if it's a lack of a feature? (or is it a trick to it?)

The bottom version shows that the emitter doesn't take the first morph into acount, it only uses the base object.

prospector
05-04-2005, 01:56 PM
Did a quickie test and it works here

Did you do a calculate first?

Here is screen of my settings

erikals
05-04-2005, 02:14 PM
:o

Thanks Prospector,

I was so sure I tried everything, sorry, my mistake. Calculates fine.
(think my head actually turned pink of embarrassment when I saw that post, hehe. Oh well :) )


Thanks again..

prospector
05-04-2005, 04:04 PM
NP
Hope all works fine now ;)