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crpcory
05-02-2005, 09:10 PM
I just got a new dual 2.3 g5, tiger, 2.5gb ram and i just installed an atix800. The speed is amazing but the viewports are getting weird artifacts. i.e. say i have layout split into 3 windows. Two will be good but one will be have grayed out in a blocky mess. Any ideas what is causing this/ how to fix?

Sorry if this thread doesnt go here

Darth Mole
05-03-2005, 01:38 AM
It's okay - you are not alone. Other people with X800s are having the same artefacts, so hopefully, it'll be solved sooner rather than later...

crpcory
05-03-2005, 08:19 AM
Thanks, thats pretty sad that this is happening. IT makes the viewports wtih the problem unusable and it seems i can only use mone viewport at a time which isnt bad a lot of the time but still totally annoying and can slow me down a lot. Any idea what thsi issue is and what needs to be done to fix it. Is it an ati issue lightwave apple or just a combination. I'm using os x 10.4 btw

Chazz
05-04-2005, 01:46 PM
Mike over at x8lryourmac.com posts these kind of problems, and he works with ATI to get fixes out (like that green shimmering problem the first X800 drivers had after the machine wakes from sleep.)

The address is [email protected], and put X800 feedback in the subject line. He needs to know machine specs, the X800 ROM version (look in your system profiler for that) what display you are using and the version number of all programs that are affected. I really hope ATI can sort this out quickly.

Darth Mole
05-13-2005, 12:26 PM
ATI has released a new ROM updater for the X800 - can anyone running Tiger check to see if this corrects the problem, please?

Amadeus0
05-14-2005, 07:11 PM
Apple in the OpenGL email lists stated that the
"Multi[port/view/display] issue found in Modo, Lightwave, etc. has been found and fixed. It will be released in the Retail version of Tiger."

Whatever retail version means, but I thought that you guys would like to know that Apple is aware, responsible (or at least worded it like they are), know about LW, and have fixed it.

crpcory
05-14-2005, 09:46 PM
does this mean that the next tiger update (10.4.1?) will have this update then? Very happy they are fixing this :)

nikturnal
05-15-2005, 10:14 AM
I was going to get an X800 for my G5, thanks to this forum I think I'll wait until the issues are straightened out.

Chazz
05-15-2005, 11:51 AM
The problem is solved and ATI is releasing a hotfix for it before the Apple Tiger update.

Darth Mole
05-17-2005, 01:57 AM
So, does 10.4.1 fix it?

crpcory
05-17-2005, 08:36 AM
I'm not sure, i haven't installed it yet and actually I won't be able to say if it fixes it even if i do. I can say however ATI is aware of the issue so you shouldn't have to wait long, fix is well along its way. i am curious if the apple fix (10.4.1) will solve it however.

justinowens
05-17-2005, 09:21 PM
I upgraded the x800 ROM the other day (ATI released a new update as of May 5th) and things had gotten better...no issues in layout, if I didn't zoom in too close then it was looking pretty good in modeler (plus if it got bad, I could switch to a single viewport, zoom out, then switch back to all four and then the perspective view would be free of those artifacts).

Saw the update to 10.4.1 today and installed, thinking this would fix everything, instead modeler (perspective view) looks bad right away and the upper half of the screen in layout is just a mess.

So if you haven't already, I'd suggest holding off on 10.4.1 and updating your x800 rom to 108.

justinowens
05-17-2005, 09:50 PM
By the way, 10.4.1 updates the ATI ROM to 113...was totally unusable for me, just way too much in the way of artifacts. Tried reverting back to the 108 version of the ROM and things are better...layout is perfect, only see artifacts in modeler (perspective view) and only when I get closer to models.

At least I can work, for a moment there I thought I was totally screwed!

Chazz
05-17-2005, 11:05 PM
I talked with ATI this morning; after the 10.4.1 update the artifacts were back in Maya (ATI had given me a hotfix to test that fixed the problem) They confirmed that the 10.4.1 update had been feature locked before the ATI fix could make it in... it'll be included in the 10.4.2 update and in their patch.

Darth Mole
05-18-2005, 01:32 AM
Okay - so I can put off updating to Tiger for another month then? This blows...

Thanks for heads-up Chazz.

noiseboy
05-19-2005, 09:19 AM
does this mean that the X800 card is Ok to use with 10.3.9, will this card be an improvement over my stock 9600 64M card with ref to Lightwave.

Colin

Darth Mole
05-19-2005, 09:36 AM
I could detect no real improvement in OpenGL speed between my old 9600 and the X800 with Lightwave, It's great for games where you can turn on FSAA and filtering and stuff, but there's very little to be gained with basic OpenGL. It's bizarre but that's what I found anyway...

noiseboy
05-19-2005, 09:41 AM
so what you are saying is....I've just wasted a whole bunch of cash unless I play games, I wonder if I can cancel my order.

Thanks

Colin

policarpo
05-19-2005, 10:51 AM
so what you are saying is....I've just wasted a whole bunch of cash unless I play games, I wonder if I can cancel my order.

Thanks

Colin

It should be great for Motion and the other apps which rely on Video Core.

noiseboy
05-19-2005, 10:55 AM
It should be great for Motion and the other apps which rely on Video Core.

so does that include FCP and combustion? if so then maybe all is not lost..

Colin

policarpo
05-19-2005, 12:23 PM
so does that include FCP and combustion? if so then maybe all is not lost..

Colin

FCP 5, Motion 2 is all I know of which benefits from Video Core. I don't know if combustion 4 will or not since it is not out yet.

Darth Mole
05-19-2005, 01:28 PM
Core Image-capable graphics cards include:
ATI Mobility Radeon 9700
ATI Radeon 9600, 9600 XT, 9650, 9800 XT, X800 XT
nVidia GeForce FX Go 5200
nVidia GeForce FX 5200 Ultra
nVidia GeForce 6800 Ultra DDL, 6800 GT DDL

harlan
05-19-2005, 02:01 PM
does this mean that the X800 card is Ok to use with 10.3.9, will this card be an improvement over my stock 9600 64M card with ref to Lightwave.

Colin


Hey Colin. For some reason Lightwave's OpenGL implementation is a little wacky. I have identical performance on my PowerBook as I do on my PowerMac with the x800 card. Every other OGL centric application sees dramatic performance gains with the x800 or the 6800. For the most part, any card with better specs than the one included in your computer will yield gains in OGL performance on a majority of the apps - with LW being the exception for some reason.

That being said, I have it on good authority that there's some dramatic OGL re-working going on in the LW development world, and we'll most likely see some seriously improved OGL performance in the future.

The x800 card is not by anymeans a waste of money. If you use any other apps, you'll see a dramatic performance improvement. The FCP suite will take advantage of the card, as will Maya, Modo, Cinema4D, etc...

If you decide you don't want the card, just send it my way, I have another G5 I'd like to put it in! ;)

ciao

Captain Obvious
05-19-2005, 02:11 PM
I could detect no real improvement in OpenGL speed between my old 9600 and the X800 with Lightwave, It's great for games where you can turn on FSAA and filtering and stuff, but there's very little to be gained with basic OpenGL. It's bizarre but that's what I found anyway...
That's not entirely accurate. There is lots to be gained with basic OpenGL. The problem lies in Lightwave. It doesn't use OpenGL the way it should, essentially. I'm pretty sure Cheetah3D will benefit from the X800. ;)



That being said, I have it on good authority that there's some dramatic OGL re-working going on in the LW development world, and we'll most likely see some seriously improved OGL performance in the future.
Awesome ;)



Core Image-capable graphics cards include:
ATI Mobility Radeon 9700
ATI Radeon 9600, 9600 XT, 9650, 9800 XT, X800 XT
nVidia GeForce FX Go 5200
nVidia GeForce FX 5200 Ultra
nVidia GeForce 6800 Ultra DDL, 6800 GT DDL
That list isn't really complete. The 9600 Mobility is also supported, and probably a couple of more cards. Basically, everything equal to or better than the FX5200 is supported.

noiseboy
05-20-2005, 12:55 AM
Thanks guys I feel a little better about it today, I'll let you know how I get on, the card should arrive later on today..maybe I should go out and buy some games

Cheers

Colin

Darth Mole
05-20-2005, 01:52 AM
Harlan, I noticed NO difference in any 3D app - LW, C4D, Vue 5, Poser... In fact I ran benchmarks because it seemed weird. Maxon's Cinebench was identical between cards - man, I'm not making this up. I was baffled (still am).

If there any differences, then they're subtle at best...

Captain Obvious
05-20-2005, 07:12 AM
Then your processor must be a bottleneck. Run some Core Image benchmarks or a Halo timedemo or something. ;)

Darth Mole
05-20-2005, 07:39 AM
I'm not on Tiger because of the problems mentioned at the start of this thread!!