View Full Version : Hexagon like tools for modeler

04-22-2005, 04:43 AM
I saw this on the Silo message board, about another modeler coming out. It seems to have a nice selection high lighting found on other apps like wings and the new Silo 1.4. Looks really good with the custom palette too. I would like to see some of these implemented into Lightwave.

Straight from the Carrara List:

1. Modeling in Fullscreen with custom Palette:
http://server2.eovia.com/demos/hexagon/hexagon_custum_edge.mov 20 mb

2. Tweaking some Polygons:
http://server2.eovia.com/demos/hexagon/hexagon_rogertewak.mov 9 mb

04-22-2005, 07:17 AM
(Didn't look too much at first video, but I think LW can most of this, except for the edges thing?)

2. Tweaking some Polygons:
LW does this, select drag tool, go to numeric, set falloff to Polygon. I like Carreras way by highlighting Polygons though.

Yepp, I like the highlighting options.

04-22-2005, 01:24 PM
Yes, the move tool with "Polygon Falloff" is almost video #2.
If we could only have that enhanced to have shaped falloff (presets) that affected the surrounding polgons it would be totally there.