View Full Version : HVs and Volumetrics don't appear through transparent object.

Lunar Unit
04-21-2005, 06:48 PM
I'm making an underwater scene and I'm using a sort of "filter" to make it appear underwater. It's just a simple plane with a gradient on it and transparency. When I try to render hypervoxels or volumetrics beyond the filter, they don't show up. I've been doing a little feeble trickery that places the HVs in front of the filter but it just dosen't look so good. Any advice?

04-21-2005, 07:14 PM
Composite perhaps?

04-21-2005, 08:55 PM
This is exactly what 'Ray-trace Transparency' was designed for. Volumetrics are a post-process, so they don't work with native transparency.