View Full Version : Chain dynamics

04-16-2005, 06:38 AM

I've modeled a chain along with a low poly chain to do the dynamics, what i want to do is just let the bits of the chain not attached to the wall, just let them fall and dangle. im pretty new to dynamics, and i thought hard body dynamics is what i need, i applied hardbody dynamics and i set up a little hook and applied collision on it, i caluclate and the first chain thats hanging from the hook works, but then the rest of the chains just fall through and dont get collision detected, i tried turning self collision on but that didnt seem to doa nything.

what would be a good way to do this?


04-16-2005, 07:27 AM
There is a tutorial, the one with the monkeys, that would help you I think.

04-16-2005, 07:42 AM
i couldnt find any tutorials with monkeys in them, i found a scene file with some monkeys in them but it didnt help much

04-16-2005, 11:14 AM
Use a strip of polys to do the dynamics on, then parent the chain to those and apply 'Hardlink' to the chain, and it'll follow the deformation of the poly strip.