View Full Version : Vacuum Generator

04-15-2005, 09:02 PM
Self promotion material. Lightwave and Photoshop.

04-16-2005, 05:30 PM
Wow, I'm impressed...very nicely done all the way around, from modeling to render. Great work! Cheers, Ron

04-16-2005, 05:34 PM
really nice job.

04-16-2005, 08:37 PM
Wow. Hope your client was estatic about this work. Absolutely wonderful. If there was anything to comment on...
The reflection on the "floor" is too perfect.
But really nice model, textures, lighting - really nice.

04-17-2005, 01:22 AM
Is that a render??!! It looks real.

Good work :)


04-17-2005, 07:36 AM
Threads modeled or bump?
Can't tell means good job.

muffler looks a little strange on the top tho, (sharp polys?)
Only thing wrong with reflections is color...hard to distinguish real from reflections in places,maby more color difference in floor?

Have no idea what I'd use it for, but I need to go get one now :D

04-17-2005, 08:39 AM
Threads are modeled. The top of the muffler was like that but not so extreme. I sold the protential customer on the concept of using cgi for marketing material but just waiting for an opportunity to come from it.

Had to move on to the next project so I decided to leave the image where it was.

14 and famous
04-17-2005, 10:49 AM
That's really awsome :rolleyes:

04-18-2005, 08:01 AM
Nice modeling. The ad layout is nice too. I think the floor is too reflective, too perfect, it distracts me from the subject. Good illustration render. :)


04-18-2005, 02:57 PM
Really nice model and render. So clean it looks real. I like the top of the muffler. Has the look of a car oil filter. Really neat.

04-18-2005, 03:42 PM
I'm loving sub-patch modeling. I very rarely use rounder anymore. It was very difficult at first coming from an AutoCad background.

I need to get a copy of F-Prime so I spend less time waiting on renders and more time on details.