View Full Version : can't figure out how to blend particles

04-11-2005, 11:28 PM

i am trying to make some fire, and some smoke, and i want the fire to kind of fade into the smoke. i've got two particle emitters set up with with hypervoxels activated, one for each (both are set to 'volume' type). i rendered a frame and they don't really blend at all. i know there is a blending mode option, but it is greyed out, and i can't access it. is there something i need to do so i can access the blending modes? or is there some other way to make the fire look like it fades into smoke naturally?

thanks in advance,

04-12-2005, 12:37 AM
Use 'Particle Age' under Gradient under Color

in pic the orange are new particles and the grey are older with some in between