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View Full Version : random extrude



lunarcamel
04-09-2005, 06:20 PM
What's the best way to randomly extrude say a 100'x100' grid of polygons? Like a quick way to build a city - though I'm not building a city - it's more of an example ;)

Karmacop
04-09-2005, 06:45 PM
Bevel should do the job.

evenflcw
04-09-2005, 06:47 PM
Custom script! Either one doing varying bevels to the selected polygons or one doing random DEselection so you can manually do the bevels to a couple of randomly placed polys at a time.

lunarcamel
04-09-2005, 06:47 PM
That doesn't do it randomly though - hmm maybe I need to post an example.

evenflcw
04-09-2005, 06:53 PM
Hmmm... what about this. First create a grid. Do a Jitter on Y only. Then create a poly in another layer. Point Clone that polys to the jittered points. Select poly, do a zero bevel, then Set value on Y to 0. :)

EDIT: Just tried it, missed afew points. :) Do a copy paste before beveling. Also delete the selected polys after set value, then merge and align. Something like that. Something other than bevel might work better... But the concept works.

lunarcamel
04-09-2005, 07:05 PM
Bah, I don't know why I didn't think of that - Thanks :)

Edit: Actually I know why - sometimes I look for the easy way out - should just use my noodle hehe

SplineGod
04-09-2005, 07:13 PM
You can create a grid, then select every polygon. Run the bevel tool and hit the n key. You can now randomly set the inset and/or shift in realtime. Theres also some free plugins on flay to randomly select polys as well.

evenflcw
04-09-2005, 07:21 PM
Oh my (spline)god! When did that get there!? I never noticed that. They should add that to all the transform tools.

I'm so suprised by this. I work with the numerics panel open always. I even tested my concept just now and I still didn't notice! I need stronger glasses.

SplineGod
04-09-2005, 07:36 PM
LOL! I know what you mean. Its hidden in plane sight :)
Those options have been there for years actually.

lunarcamel
04-09-2005, 07:40 PM
I know - I've used lW forever and Ive never seen that lol

SplineGod
04-09-2005, 07:44 PM
Id like to see that ability to randomize the inset and shift on every tool that has a similar function like smooth shift and super shift. :)

Karmacop
04-09-2005, 07:44 PM
... I said to use bevel because it allows you to do it randomly, sorry, I thought people knew about that :o