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AdamAvenali
04-08-2005, 11:29 AM
http://img.photobucket.com/albums/v328/seduceandrob/GnomeQuestion.jpg

alright so i made a morph target for my eye lids to create a blink so i could avoid putting in generic half-sphere eye lids.. only problem is the morph looks fine in modeler, but in lightwave i put the morph up to 100% and it just turns into a disaster zone for polygons.. any help? do i need to make more morph points?

thanks in advance!

Dodgy
04-08-2005, 11:50 AM
Have you set your Subdivision order to 'After Displacements'?

AdamAvenali
04-08-2005, 05:21 PM
i just set them to last and it seems to be working fine now! thanks!