View Full Version : openGL, Draw bones On Top.

04-02-2005, 03:00 PM
I'd like an option to draw bones ontop of meshes. Sometimes even with X-Ray bones I can't see the bones as much as I'd like to. With an option to draw them ontop they would always be in plain view and in their full color.

Compare the mockups bellow. The first one is the currently available X-ray mode, the second is the requested On Top mode. Note how much easier distinguished the bones are in the second image.