View Full Version : Odd Render Problem!

03-30-2005, 01:14 PM

I am rendering to Pal D1 (720x576 1.0667asp) - and am getting an odd transparent line along the bottom of each image. This looks like a thin line of static on playback!

This is a problem rendering to .tga or .bmp - image attached...

Anyone else seen this?

PS - just rendered a different scene, 320x240 square pixel image - same problem, don't know why I haven't noticed this before!?

anyone? :confused:

03-30-2005, 01:33 PM
..OK - I got it... only happens with PLD rendering... no prob with LW Classic Low etc..

I guess this is a bug then .. makes PLD setting pretty useless. Sigh..... :(

03-30-2005, 06:43 PM
From what I understand. *.tga format supports a alpha channel. But *.bmp do not supports an alpha channel

03-31-2005, 01:56 AM
..hmm yeah, a 32bit .bmp supports alpha. But that's not really the issue... its the bliknin' line of apparently un-rendered or 'offset' pixels along the bottom of an image I am getting which is really a sod. As mentioned, I only get this with PLD settings...

Not sure how it can only be me with this prob! I am sure it has something to do with the way its AA, as its the background which shows through.