View Full Version : Rounder in Action

03-22-2005, 01:48 PM
ThinMan requested this demo...I'll expect the check in the mail :)

Rounder in Action

This demo shows Rounder being used to add detail to an edge on a cathedral style ceiling with pillars.

Rounder in Action (ftp://ftp.newtek.com/pub/LightWave/Tutorials/Vidz/roundarcs.mov)

Size: 27 Meg
Length: 4:30

03-22-2005, 04:42 PM
Hey Proton,

Thanks for the tut. I tried to apply rounder with default settings and I got an error message that said that a point was not a part of selected polygon, modeler unstable...

Anyway, shut down and restarted my computer, I simplified the scene and tried with only two hallways.

It works fine with Mesh Density set to low but with it set to high, I get this.

Any ideas?


03-22-2005, 05:04 PM
i get that message sometimes when my object is not a "closed" or "solid" object (e.g. there exists open edges).

03-22-2005, 05:09 PM
Actaually the message has not reapeared and everything works now exept the high mesh setting.



03-23-2005, 01:46 AM
hey proton is rounder fixed to work with UV maps? (on models that already have uv map attached)