View Full Version : HyperVoxel and glow effect

03-03-2005, 01:43 PM
Hi, does anyone know how to apply a glow effect to hypervoxles? :confused:
trying to make a firework scene.
thanks :)

03-03-2005, 02:35 PM
You could clone/duplicate your particles/points and then make a sprite layer to apply a general glow (luminosity) to the voxels but other then that I am not sure about a glow through image processing which is what I think you mean.

While we are on the subject why can't we apply a gradient to hypervoxels that allows lighting through light or camera incidience angles?

03-03-2005, 04:03 PM
Use the Corona filter - Effects panel/Processing/Add Image Filter

You can use Incidence and Light angle gradients on surface HV, but I think it's an effect on the shading, and I don't think the Volume HV has any shading - there's not much to compute an angle from.