View Full Version : fuzz stuff on the side

02-24-2005, 12:34 AM
need help again.....

i just finish this tachikoma version 3 and i notice i got this fuzz kinda thing on the pic and wondering what could be casuing this to happen :confused:

thx for ur help


02-24-2005, 02:33 AM
not sure what fuzz you mean. Do you mean in the shadows and on the wall? if so I think thats just noise created by radiosity or area lights - you can smooth it out a bit using global illumination > shading noise reduction.
Hope this helps

Captain Obvious
02-24-2005, 05:41 PM
That definitely looks like radiosity or area light noise, like gazmon said. Shading noise reduction is your friend. ;)

02-25-2005, 09:52 AM
Also, radiosity noise is often directly related to sampling (Rays Per Evaluation). I do test renders to check lighting at 1x3 or 2x6, but they always produce "fuzz" such as you're seeing here. If you increase sampling to 3x9 or 4x12 (in addition to using "Shading Noise Reduction") render times will increase, but the artifacts should go away.